All Tarot card games are of the point-trick variety including German Cego, Austrian Tarock, French Tarot and Italian Minchiate.ĭrinking card games are drinking games using cards, in which the object in playing the game is either to drink or to force others to drink. Pinochle is an American example of French or Swiss origin. The main group is the Ace-Ten family which includes many national games such as German Skat, French Belote, Dutch Klaberjass, Austrian Schnapsen, Spanish Tute, Swiss Jass, Portuguese Sueca, Italian Briscola and Czech Mariáš. Individual cards have specific point values and the objective is usually to amass the majority of points by taking tricks, especially those with higher value cards. These are all European or of European origin. Hearts, Black Lady and Black Maria are examples of reverse games in which the aim is to avoid certain cards. Bridge, Whist and Spades are popular examples. The usual objective is to take the most tricks, but variations taking all tricks, making as few tricks (or penalty cards) as possible or taking an exact number of tricks. Many common Anglo-American games fall into this category. Both are based on the play of multiple tricks, in each of which each player plays a single card from their hand, and based on the values of played cards one player wins or "takes" the trick. There are two main types of trick-taking game which have different objectives. Types Preferans, a trick-taking card game version popular in Croatia Trick-taking games The distinction is that the gameplay of a card game chiefly depends on the use of the cards by players (the board is a guide for scorekeeping or for card placement), while board games (the principal non-card game genre to use cards) generally focus on the players' positions on the board, and use the cards for some secondary purpose. Some games that are placed in the card game genre involve a board. Many games that are not generally placed in the family of card games do in fact use cards for some aspect of their gameplay. For this reason card games are often characterized as games of chance or "imperfect information"-as distinct from games of strategy or perfect information, where the current position is fully visible to all players throughout the game. Games using playing cards exploit the fact that cards are individually identifiable from one side only, so that each player knows only the cards they hold and not those held by anyone else. This type of game is generally regarded as part of the board game hobby. Modern card games usually have bespoke decks, often with a vast amount of cards, and can include number or action cards. In some cases several decks are shuffled together to form a single pack or shoe. The composition of a deck is known to each player. The faces of the cards may all be unique, or there can be duplicates. Normally the backs of the cards are indistinguishable. Each card has two sides, the face and the back. Traditional card games are played with a deck or pack of playing cards which are identical in size and shape. A small number of card games played with traditional decks have formally standardized rules with international tournaments being held, but most are folk games whose rules may vary by region, culture, location or from circle to circle. Countless card games exist, including families of related games (such as poker). The Card Players, 17th-century painting by Theodoor RomboutsĪ card game is any game using playing cards as the primary device with which the game is played, be they traditional or game-specific. For other uses, see Card game (disambiguation).
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